To mix animations using layers and masks, follow these steps:
- Create a new 3D project and import the Mixing Unity Package, as well as the FBX files Swat@firing_rifle.fbx and Swat@toss_grenade.fbx.
- Then, from the Project panel, open the mecanimPlayground level.
- We need to configure the Animation Clips. Select the Swat@firing_rifle asset in the Project panel.
- Select the Rig section. Change Animation Type to Humanoid, and Avatar Definition to Create From this Model. Confirm this by clicking on Apply:
- Now, activate the Animations section. The firing_rifle clip should be selected; click on the Clamp Range button to adjust the ...