To reflect the surrounding objects using the Reflection Probes, follow these steps:
- Import rollerBallLevel.unitypackage into a new project. Then, open the scene named scene0_level_baked. The scene features a basic environment, with a Directional Light and some green emissive lamps.
- Import Standard Assets into your project. We need three packages, as follows:
- Cameras
- Characters (we need the RollerBall, so you can uncheck FirstPersonCharacter and ThirdPersonCharacter when importing)
- Effects (we just need the Projectors assets, so you can uncheck all other folders apart from that one when importing)
- Drag the RollerBall prefab from the Project panel (Standard Assets | Characters | RollerBall | Prefabs) into the scene.
- Drag ...