June 2018
Intermediate to advanced
392 pages
8h 57m
English
With our CgInclude file open, we can begin to enter the code that will get it working with our Surface Shaders. The following steps will get our CgInclude file ready for use within our Surface Shaders and allow us to continually add more code to it as we develop more shaders:
#ifndef MY_CG_INCLUDE #define MY_CG_INCLUDE