June 2018
Intermediate to advanced
392 pages
8h 57m
English
Now that we have our simple screen effect system up and running, let's take a look at some of the other useful information we can obtain from Unity's renderer:

We can actually get the depth of everything in our current game by turning on Unity's built-in Depth mode. Once this is turned on, we can use the depth information for a ton of different effects. Let's take a look at how this is done:
