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Unity 2018 Shaders and Effects Cookbook - Third Edition
book

Unity 2018 Shaders and Effects Cookbook - Third Edition

by John P. Doran, Alan Zucconi
June 2018
Intermediate to advanced
392 pages
8h 57m
English
Packt Publishing
Content preview from Unity 2018 Shaders and Effects Cookbook - Third Edition

How to do it...

Once the StandardColor shader is ready, we can start changing its properties:

  1. In the first line of the script, update the name to the following:
Shader "CookbookShaders/Chapter 02/StandardColor" {
Downloading the example code You can download the example code files for all Packt books you have purchased from your account at http://www.packtpub.com. If you purchased this book elsewhere, you can visit http://www.packtpub.com/support and register to have the files emailed directly to you.
  1. In the Properties block of our shader, remove the current property by deleting the following code from our current shader:
_MainTex ("Albedo (RGB)", 2D) = "white" {} 
  1. As we have removed an essential property, this shader will not compile ...
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Publisher Resources

ISBN: 9781788396233Supplemental Content