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Unity 2018 Shaders and Effects Cookbook - Third Edition
book

Unity 2018 Shaders and Effects Cookbook - Third Edition

by John P. Doran, Alan Zucconi
June 2018
Intermediate to advanced
392 pages
8h 57m
English
Packt Publishing
Content preview from Unity 2018 Shaders and Effects Cookbook - Third Edition

How to do it...

To use the Profiler, we will take a look at some of the UI elements of this window. Before we hit Play, let's take a look at how to get the information we need from the Profiler:

  1. First, click on the larger blocks in the Profiler window called GPU Usage, CPU Usage, and Rendering. You will find these blocks on the left-hand side of the upper window:
  1. Using these blocks, we can see different data specific to those major functions of our game. The CPU Usage is showing us what most of our scripts are doing, as well as physics and overall rendering. The GPU Usage block is giving us detailed information about the elements that are ...
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Publisher Resources

ISBN: 9781788396233Supplemental Content