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Unity 2020 Mobile Game Development - Second Edition
book

Unity 2020 Mobile Game Development - Second Edition

by John P. Doran
August 2020
Beginner to intermediate content levelBeginner to intermediate
464 pages
8h 20m
English
Packt Publishing
Content preview from Unity 2020 Mobile Game Development - Second Edition
Making Your Title Juicy

We now have a basic game, but it's just that... basic. In this chapter, you will learn some of the secrets that game developers use to take the basic prototype of their game and turn it into something with a lot of polish that feels satisfying to play, which is known as making our games juicy.

Also known as game feel, juiciness is a kind of catch-all term for all the things that we do in a game to make it pleasing for its users to interact with. This is something that is done with most mobile games that are out there today, and lacking this kind of interactivity will make others believe our project is lacking in polish.

In this chapter, you will learn some of the different ways that you can integrate features of juiciness ...

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Publisher Resources

ISBN: 9781838987336Supplemental Content