O'Reilly logo

Unity 3D Game Development by Example by Ryan Henson Creighton

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 2. Let's Start with the Sky

So, you've downloaded and cracked the seal on a fresh copy of Unity. You've seen some examples of what other people have done with the game engine, and you've taken a whirlwind tour of the interface. You can clear out the Island Demo project by clicking on File | New Project in the menu. After choosing a folder for the new project, Unity may close down completely and start up again. Once it does, you're left staring at a 3D plane.

This plane stretches on forever in all directions seemingly infinitely to either side of you, ahead of you, behind you, straight down to the deepest depths, and straight up to the sky. It's time to build a game, right? But how do you start? Where do you start?

That little lightbulb

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required