Time for action - itchy trigger finger
This is a whole lot of nerd-talk and not enough shooting. Let's build a bullet so that we can take these alien bad boys down.
- In the menu, click on GameObject | Create Other | Sphere. Rename the resulting sphere bullet.
- In the Hierarchy panel, click to select your newly minted bullet.
- Hover over the Scene view and press the F key to focus it within the Scene.
- In the Inspector panel, reset the bullet's Transform values, and then punch in 0.5 for all three scale values:
- Position: X:0, Y:0, Z:0
- Rotation: X:0, Y:0, Z:0
- Scale: X:0.5, Y:0.5, Z:0.5