Time for action - turn on the lights
This hospital texture is great and all, but our level looks like something straight out of a survival horror game. Every hospital that I've ever visited has been bright and shiny. Let's add some lights to the level to perk it up some.
- Click on the Y-axis cone in the axis gizmo at the top-right of the Scene view. This swings us around to a top view, looking down on our Scene.
- Pan and zoom the Scene view to center the hallway model.
- In the menu, select GameObject | Create Other | Point Light.
- Create a new Prefab ...
Get Unity 3D Game Development by Example now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.