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Unity 3.x Game Development Essentials by Will Goldstone

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The interface

The Unity interface, like many other working environments, has a customizable layout. Consisting of several dockable spaces, you can pick which parts of the interface appear where. Let's take a look at a typical Unity layout:

The interface

This layout can be achieved by going to Window | Layouts | 2 by 3 in Unity.

As the previous image demonstrates (Mac version shown), there are five different panels or views you'll be dealing with, which are as follows:

Scene [1]—where the game is constructed.

Game [2]—the preview window, active only in play mode.

Hierarchy [3]—a list of GameObjects in the scene.

Project [4]—a list of your project's assets; acts ...

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