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Unity 3.x Game Development Essentials
book

Unity 3.x Game Development Essentials

by Will Goldstone
December 2011
Beginner
488 pages
11h 47m
English
Packt Publishing
Content preview from Unity 3.x Game Development Essentials

The interface

The Unity interface, like many other working environments, has a customizable layout. Consisting of several dockable spaces, you can pick which parts of the interface appear where. Let's take a look at a typical Unity layout:

The interface

This layout can be achieved by going to Window | Layouts | 2 by 3 in Unity.

As the previous image demonstrates (Mac version shown), there are five different panels or views you'll be dealing with, which are as follows:

Scene [1]—where the game is constructed.

Game [2]—the preview window, active only in play mode.

Hierarchy [3]—a list of GameObjects in the scene.

Project [4]—a list of your project's assets; acts ...

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Publisher Resources

ISBN: 9781849691444Other