Time for action – turn on the lights
This hospital texture is great and all, but our level looks like something straight out of a survival horror game. Every hospital that I've ever visited has been bright and shiny. Let's add some lights to the level to perk it up some.
- Click on the green Y-axis cone in the axis gizmo at the top-right of the Scene view. This swings us around to a Top view, looking down on our Scene.
- Pan and zoom the Scene view to center the hallway model.
- In the menu, navigate to GameObject | Create Other | Point Light.
- Create a new ...
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