Importing assets
Assets are the raw materials for games—the building blocks from which they're made. Assets
include meshes (or 3D models), such as characters, props, trees, houses, and more: textures, which are image files such as JPEGs and PNGs (these determine how the surface of a mesh should look); music and sound effects to enhance the realism and atmosphere of your game, and finally, scenes, which are 3D spaces or worlds where meshes, textures, sounds, and music live, exist, and work together holistically as part of a single system. Thus, games cannot exist without assets—they would otherwise look completely empty and lifeless. For this reason, we'll need assets to make the coin collection game we're working toward. After all, we'll need ...
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