Getting started with a space shooter
To get started, create a blank Unity 3D project without any packages or specific assets. Details about creating new projects can be found in Chapter 1, The Coin Collection Game – Part 1. We'll be coding everything from scratch this time around. Once a project is generated, create some basic folders to structure and organize the project assets from the outset. This is very important to keep track of your files as you work. Create folders for Textures
, Scenes
, Materials
, Audio
, Prefabs
, and Scripts
. See Figure 3.2:
Next, our game will depend on some graphical ...
Get Unity 5.x By Example now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.