Appendix

This section will include added notes and other topics that don't quite fit in our Unity project for several reasons – topics such as Virtual Reality (VR) for a side-scrolling game that could work but ideally would be better suited to a first-person view format to help with the potential issues that a developer may encounter.

Finally, in the last topic, we will cover some random general knowledge pertaining to Unity that could also help you through the exam.

Developing for Virtual Reality

As you probably know, VR has been around commercially since the '90s, but it only became more widely recognized when Oculus and Vive headsets, which can be hooked up to a PC, became accessible. A short time thereafter, mobile phones were being turned ...

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