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Unity Certified Programmer: Exam Guide
book

Unity Certified Programmer: Exam Guide

by Philip Walker
June 2020
Intermediate to advanced content levelIntermediate to advanced
762 pages
16h 41m
English
Packt Publishing
Content preview from Unity Certified Programmer: Exam Guide
Purchasing In-Game Items and Advertisements

In this chapter, we will continue with building our shop scene by adding functionality such as introducing the player's in-game currency and looking at how to deduct and increase it. We will make great use of the Unity Monetization package, which is free to download from the Asset store.

Monetization is when a game is free to download (typically titled free-to-play) and the developer encourages or offers the player to buy items, such as the latest weapon, extra art modification visuals, and more, with the player's real money (with a bank/debit card). Another way of creating profit from a free-to-play game is by offering adverts that are incorporated into the game. For example, if the player wants ...

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Publisher Resources

ISBN: 9781838828424Supplemental Content