Hour 16. Particle Systems
• The basics of particle systems
• How to work with modules
• How to use the curve editor
In this hour you are going to learn how to use Unity’s particle system. You will start by learning all about particle systems in general and how they work. You will focus on Unity’s new Shuriken particle system. From there, you will experiment with the many different particle system modules. You will wrap the hour up by experimenting with the Unity curve editor.
A particle system is basically an object or component that emits other objects, commonly referred to as particles. These particles can be fast, slow, flat, shaped, small, or large. The definition is very generic because ...