Hour 17. Animations
• The requirements for animation
• How to prepare a model for animation
• How to apply animations
• How to trigger animations via scripts
In this hour you are going to learn about animations in Unity. You will start by learning exactly what animations are and what is required for them to work. After that, you will look at an actual model and see how to get it ready for animations. From there, you will learn about the anatomy of an animation and apply it to a model. You will wrap the hour up by learning to trigger animations through scripts.
In Unity there are two systems that can be used for animation. In this hour you are going to look at the legacy animation system. ...