June 2015
Intermediate to advanced
352 pages
12h 7m
English
Chapter 1. Getting to know Unity
1.1.1. Unity’s strengths and advantages
1.2.1. Scene view, Game view, and the Toolbar
1.2.2. Using the mouse and keyboard
1.3. Getting up and running with Unity programming
1.3.1. How code runs in Unity: script components
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