January 2022
Beginner
416 pages
11h 53m
English
This chapter covers
Generating dynamic visuals for the sky
Downloading data using web requests in coroutines
Parsing common data formats like XML and JSON
Displaying images downloaded from the internet
Sending data to a web server
In this chapter, you’ll learn how to send and receive data over a network. The projects built in previous chapters represented a variety of game genres, but all have been isolated to the player’s machine. Connecting to the internet and exchanging data is increasingly important for games in all genres.
Many games exist almost entirely over the internet, with constant connection to a community of other players; games of this sort are referred to as massively multiplayer ...
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