Let's connect to Photon Cloud. There are three main ways of doing this:
PhotonNetwork.ConnectUsingSettingswhich will connect via the settings defined in the editor panel
PhotonNetwork.ConnectToBestCloudServerwhich will ping each available server cluster and connect to the best one
PhotonNetwork.Connect, passing the server address of the appropriate Photon region and the port
ConnectUsingSettingswhich will connect to the region we defined in the editor panel. We'll be using this for the rest of the chapter
If you wish to use Connect manually, as of the time of writing, the addresses for each region are:
US (East Coast): app-us.exitgamescloud.com ...