© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
C. CoutinhoUnity® Virtual Reality Development with VRTK4https://doi.org/10.1007/978-1-4842-7933-5_3

3. Setting Up Your Project for VR Development

Christopher Coutinho1  
(1)
GameWorks, Mumbai, Maharashtra, India
 

The goal of this chapter is to set up a Unity3D project for virtual reality development. I will discuss the VR hardware requirements and the versions of Windows and Unity that you will be using. I will walk you through setting up the required SDKs, Unity’s XR plugin management, choosing the various Player settings within Unity, and finally, switching your platform for Android development. You will also import your first Unity package, which will serve ...

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