We’re still not done connecting all the dots in setting up fully functional VR hands. We still need to configure the Interactors for both of our hands to provide the all-important ability to grab an Interactable object . Currently, we have our hands set up and the grab animation enabled to respond to a grip press. However, we haven’t yet told the Interactor components on both hands to engage their grab mechanism. In this chapter, ...
7. Configuring Interactor Functionality and Setting Up Velocity Trackers
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