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Unity Virtual Reality Projects
book

Unity Virtual Reality Projects

by Jonathan Linowes
September 2015
Beginner
286 pages
6h 17m
English
Packt Publishing

Overview

Embark on a journey into the world of virtual reality development with Unity, a powerful game development platform. "Unity Virtual Reality Projects" guides you through creating immersive VR applications and experiences using devices like Oculus Rift and Google Cardboard. With real-world projects, this book develops your knowledge and skills to deploy engaging VR content.

What this Book will help me do

  • Master the principles of creating VR applications using Unity and Blender.
  • Gain expertise in crafting interactive environments with physics and animation.
  • Acquire skills to build user interfaces and implement gestures for VR experiences.
  • Explore social VR, 360-degree media, and animated walkthroughs.
  • Understand the technical intricacies of VR development, including rendering and motion sickness considerations.

Author(s)

None Linowes, an expert in VR development, brings years of experience working with Unity and related technologies to share with you. Their insights and step-by-step guidance make complex subjects approachable and clear. They are passionate about empowering developers to create vivid VR experiences.

Who is it for?

This book is ideal for developers and technologists who want to venture into VR application development with Unity. If you are a novice to 3D development or an experienced developer new to VR, this book will guide you. Its hands-on approach caters to those seeking practical knowledge to begin creating VR content.

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Publisher Resources

ISBN: 9781783988556