Chapter 5. World Space UI
Graphical user interface (GUI) or just UI, usually refers to on-screen two-dimensional graphics, which overlay the main gameplay and present information to the user with status messages, gauges, and input controls such as menus, buttons, sliders, and so on.
In Unity 5, UI elements always reside on a canvas. The Unity manual quotes the canvas component as the following:
The Canvas component represents the abstract space in which the UI is laid out and rendered. All ...
Get Unity Virtual Reality Projects now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.