UDK folder structure
The UDK folder structure looks like the following screenshot:
The UDK folder structure consists of the following four folders:
- Binaries: game/binary executable.
- Development: source code for UDK.
- Engine: engine files.
- UTGame: game files. For level-design and environment creation, the important folder here is the
contentfolder. The packaged environment's assets such as models, textures, materials, sounds, and such are stored here.
For environment creation and level design, the most important folder is UTGame | Content | Environments. It contains all the files you need to create your map, as shown in the following screenshot: