Time for action – geometry editing tool
Let's face it; it would be tough to build a level solely out of cubes. Let's look at some more advanced geometry editing. But first, save your work, create a new file, and save it as DM-CSGTest02.udk
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- Create a new additive brush, then click on the Geometry Mode button at the top-left corner of the window. This opens up the Geometry Tools dialog box. You can close it again by clicking on the button to the left, Camera Mode.
- Working with edges is the easiest way to get started, so click on the Edge button, and select your additive cube.
- Make sure you're in the World mode (not Local).
- Then select an edge and try ...
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