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Unreal Development Kit Beginner’s Guide by Richard J. Moore

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Time for action—naming your map

First off, naming conventions are important. They're the primary way that UDK knows what type of map you're playing.

  1. Start your map name with one of the following tags, depending on the intended gameplay type:
    • Deathmatch, Team Deathmatch, Duel (DM)
    • Capture the Flag (CTF)
    • Vehicle Capture the Flag (VCTF)
    • Warfare (WAR)

    So, if you want to make a Warfare map called FirePits, you'd name it WAR-FirePits.udk.

  2. For this tutorial, we'll create a Deathmatch map. Start by creating a new map or opening an existing map you've created. Save it as DM-GameplayTest01.udk in the following folder:
    C:\UDK\UDK-VersionRelease\UDKGame\Content\Maps
    

    This is the official place where Unreal likes to look for maps, so get into the habit of saving ...

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