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Unreal Engine 4 AI Programming Essentials
book

Unreal Engine 4 AI Programming Essentials

by Jie Feng, Peter Newton
March 2016
Beginner
188 pages
4h 8m
English
Packt Publishing
Content preview from Unreal Engine 4 AI Programming Essentials

Chapter 6. How Does Our AI Sense?

In this chapter, you will learn how to use the different components available within Unreal Engine 4 to enable our AI to sense the other AI and pawns that we place within the world. We will do this by taking advantage of a system within Unreal Engine called AI Perception components. These components can be customized and even scripted to introduce new behavior by extending the current sensing interface.

The topics we will cover in this chapter are as follows:

  • AI components
  • Registering a perceivable actor using AIPerceptionStimuliSource
  • Perceiving objects using AI Perception
  • The state machine

Overview

AI Perception is a system within Unreal Engine 4 that allows sources to register their senses to create stimuli, and then ...

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Publisher Resources

ISBN: 9781784393120