How to do it...

Let's start by launching the engine that we have just installed and creating a new project by taking the following steps:

  1. Create a New Project—give it a name and select the folder where you want it to live. Just as a reference, as shown in the following screenshot, I've decided to start off with a blank blueprint-based project, but it doesn't really matter what we decide to initially include. Nothing special so far! You can choose to add the Starter Content if you want, as it comes with several useful resources that we can use later on:

Additionally, you can get more free resources from other different places. You can check ...

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