Before we start this recipe, let's take a look at how the scene has been set up for you. We are providing the level we mentioned in the previous section as a starting point for you to follow along and you can find it in the following directory: Content / UE4ShadersAndEffects / Maps / Chapter02 /.
The name of the scene is 02_02_ColorGrading, and it includes several elements that are going to be useful for us. At this point, you are probably already familiar with this scene after all, we've used it in the previous recipes to start learning about the post process volume. As we are going to delve a little bit deeper into that same actor, we've also included it in this new level. Additionally, we've decided to add a cinematic camera ...