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Unreal Engine 5 Character Creation, Animation, and Cinematics
book

Unreal Engine 5 Character Creation, Animation, and Cinematics

by Henk Venter, Wilhelm Ogterop
June 2022
Beginner
598 pages
12h 58m
English
Packt Publishing
Content preview from Unreal Engine 5 Character Creation, Animation, and Cinematics

Chapter 20: Using Sequencer to Construct Your Final Scene

We now come to the end of this book, and I hope you have enjoyed the journey through all the topics with us. In the previous chapters, we created all the custom content for this final scene. All we need to do now is put it all together in our final scene using Sequencer. All our hard work is about to pay off. We will combine the character animations we created together to tell the story and we will work with camera animation and camera cuts in the same scene.

We will also learn to migrate our content from other project files we might have created or used in this book. The final project file is provided with this chapter if you want to study my setup afterwards at https://github.com/PacktPublishing/Unreal-Engine-5-Character-Creation-Animation-and-Cinematics/tree/main/FullFinalUE5Project ...

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Publisher Resources

ISBN: 9781801812443