Chapter 20: Using Sequencer to Construct Your Final Scene
We now come to the end of this book, and I hope you have enjoyed the journey through all the topics with us. In the previous chapters, we created all the custom content for this final scene. All we need to do now is put it all together in our final scene using Sequencer. All our hard work is about to pay off. We will combine the character animations we created together to tell the story and we will work with camera animation and camera cuts in the same scene.
We will also learn to migrate our content from other project files we might have created or used in this book. The final project file is provided with this chapter if you want to study my setup afterwards at https://github.com/PacktPublishing/Unreal-Engine-5-Character-Creation-Animation-and-Cinematics/tree/main/FullFinalUE5Project ...
Get Unreal Engine 5 Character Creation, Animation, and Cinematics now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.