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Unreal Engine Game Development Blueprints by Nicola Valcasara

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Visual Studio

You learned how to use the Unreal Engine 4 (UE4) editor and the basics of Blueprints. Now is time to go through the core of the engine. Code! Let's take a look at Visual Studio and get ready to comprehend lines of code together while we create our Blueprint scripts. In the examples provided in this book, you will often see different approaches to the same simulation. The goal of this guide is to teach you to not only be able to decide when Blueprint is useful, but also be able to write some lines of code.

Creating the project solution

We created our project as a Blueprint empty project, now we need to create our Visual Studio solution for it. Open your project folder through Explorer. You should have a situation similar to the following ...

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