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Unreal Engine Game Development Blueprints by Nicola Valcasara

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Preparing the game

Finally, we arrive at creating our first game! Open the launcher, select the latest version of the engine and start a new project. We are going to use the Puzzle template under the Blueprint section. Call it TicTacToe, leave the other settings, such as Desktop/Console, Maximum Quality and With Starter Content, as default and click Create Project:

Preparing the game

This is a simple template showing how the engine can be used for a puzzle game. If you click on play form the toolbar, a 3 x 3 grid (exactly what we need!) will show up, and you can interact with the pieces of the grid by clicking on them; they will change color and there is a rudimental ...

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