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Unreal Engine Game Development Blueprints by Nicola Valcasara

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The code

We are done with the editor, for now. It is time to open our Visual Studio project and add the logic of the game.

C++ code in UE4 is called assisted C++, meaning that there are a lot of features and conventions that help people to write fully working classes in minutes, even without code experience.

Open the Visual Studio project by double-clicking the .sln file in the root folder of the project or navigate to File | Open Visual Studio from the editor.

You will see that some files are already present in Solution Explorer. Let's take a look at these files:

The code

First, you will notice that there are two projects in your solution. The first one is ...

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