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Unreal Engine Game Development Blueprints
book

Unreal Engine Game Development Blueprints

by Nicola Valcasara
December 2015
Intermediate to advanced
352 pages
7h 3m
English
Packt Publishing
Content preview from Unreal Engine Game Development Blueprints

Matinee

The ability to create cinematic sequences or even dynamic elements within the engine is covered by the Matinee animation tool. This system allows you to manipulate the properties of an object over time and its framework is based on keyframes (like any animation or video editing software such as Flash, Maya, and so on) where each key positioned within its timeline represent a value of an Actor in the level:

Matinee

Let's take a look at the interface:

  • Menu bar: At the very top, we find the menu bar. From here, you can import/export the Matinee or part of it, manipulate keys and sections, toggle and customize the viewport.
  • Toolbar: From this toolbar, ...
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Publisher Resources

ISBN: 9781784397777