August 2016
Beginner to intermediate
837 pages
17h 27m
English
Games will often need the ability to give health to players and/or enemies and players need to have the ability to gain and/or lose the health. In this recipe, it being the first of a two-part recipe, we will create the ability to take and heal damage, whereas later on in Chapter 10, User Interface, we will use the UI tools in Unreal to display this information.
Before we start working on this, we need to have a project created and set up for our character to actually have health and a way to damage it. Follow these steps:
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