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Unreal Engine: Game Development from A to Z
book

Unreal Engine: Game Development from A to Z

by Joanna Lee, John P. Doran, Nitish Misra
August 2016
Beginner to intermediate
837 pages
17h 27m
English
Packt Publishing
Content preview from Unreal Engine: Game Development from A to Z

Animating a menu

You may have created a menu or UI element at some point, but rather than having it static and non-moving, let's spend some time looking at how we can animate the menus by having them fly in and out or animate in some way. This will help add polish to the title as well as enable players to notice things easier as they move in.

Getting ready

Before we start working on this, we need to have a project created and set up. Follow the previous recipe all the way to completion.

How to do it…

  1. Open up the MainMenu blueprint once more and from the bottom-left in the Animations tab, click on the +Animation button and give the new animation a name (MenuFlyIn).
  2. Select the newly-created animation, and you should see the window on the right-hand ...
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Publisher Resources

ISBN: 9781787123281