August 2016
Beginner to intermediate
837 pages
17h 27m
English
Before we can export our project and share it with others, we first need to package it. Packaging is the name for a series of different steps, including compiling your project, then cooking content into a format that the platform understands before finally putting the project in a certain format. This will allow you to test/play your full game (instead of a single map) in the same way that it would be when published.
Before we start working on this, we need to have a completed project. In my example, I created a new blank project, but any of the things we worked on in the book should work fine.
Let's see just how the packaging works! Follow these steps:
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