The first physics constraint actor experience
Before we start working in Unreal Editor, we will need to have a project to work with. Perform the following steps:
- First, open Unreal Editor by clicking on the Launch button from Unreal Engine launcher.
- Start a new project from Project browser by selecting the New Project tab. Select First Person and make sure that With Starter Content is selected and give the project a name (
constraints_test
). - Once you are finished, locate the two cubes on your view. Select one and then click on the small icon in the top-right corner of your view:
- Now, you have four viewports on your screen. It's good practice when you ...
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