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Unreal Engine Physics Essentials by Devin Sherry, Katax Emperore

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About the Reviewer

Abdullah Obaied is a self-taught software engineer with a long history of expertise in game programming. He has professionally worked on games such as Artifice: Faith in Chaos as well as on engines such as Unity and Unreal Engine 4. Furthermore, using the DirectX technology, Abdullah has developed his own engine labeled Nucleus Engine. He was also one of the developers selected to beta-test Unreal Engine 4 back in its early development stage.

Currently, Abdullah works at Mindvalley in Kuala Lumpur, Malaysia in the mobile app development team as an Android developer. You can follow him on his blog, http://damngoodcode.blogspot.com.

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