Book description
Written by the author of the best-selling HyperText & HyperMedia, this book is an excellent guide to the methods of usability engineering. The book provides the tools needed to avoid usability surprises and improve product quality. Step-by-step information on which method to use at various stages during the development lifecycle are included, along with detailed information on how to run a usability test and the unique issues relating to international usability.* Emphasizes cost-effective methods that developers can implement immediately
* Instructs readers about which methods to use when, throughout the development lifecycle, which ultimately helps in cost-benefit analysis.
* Shows readers how to avoid the four most frequently listed reasons for delay in software projects.
* Includes detailed information on how to run a usability test.
* Covers unique issues of international usability.
* Features an extensive bibliography allowing readers to find additional information.
* Written by an internationally renowned expert in the field and the author of the best-selling HyperText & HyperMedia.
Table of contents
- Front Cover
- Usability Engineering
- Copyright Page
- Table of Contents
- Preface
- Audience
- Teaching Usability Engineering
- Acknowledgments
- Chapter 1. Executive Summary
-
Chapter 2. What Is Usability?
- 2.1 Usability and Other Considerations
- 2.2 Definition of Usability (1/3)
- 2.2 Definition of Usability (2/3)
- 2.2 Definition of Usability (3/3)
- 2.3 Example: Measuring the Usability of Icons
- 2.4 Usability Trade-Offs
- 2.5 Categories of Users and Individual User Differences (1/2)
- 2.5 Categories of Users and Individual User Differences (2/2)
- Chaper 3. Generations of User Interfaces
-
Chapter 4. The Usability Engineering Lifecycle
- 4.1 Know the User
- 4.2 Competitive Analysis
- 4.3 Goal Setting (1/2)
- 4.3 Goal Setting (2/2)
- 4.4 Parallel Design
- 4.5 Participatory Design
- 4.6 Coordinating the Total Interface
- 4.7 Guidelines and Heuristic Evaluation
- 4.8 Prototyping (1/2)
- 4.8 Prototyping (2/2)
- 4.9 Interface Evaluation
- 4.10 Iterative Design
- 4.11 Follow-Up Studies of Installed Systems
- 4.12 Meta-Methods
- 4.13 Prioritizing Usability Activities
- 4.14 Be Prepared
-
Chapters 5. Usability Heuristics
- 5.1 Simple and Natural Dialogue
- 5.2 Speak the Users' Language (1/2)
- 5.2 Speak the Users' Language (2/2)
- 5.3 Minimize User Memory Load
- 5.4 Consistency
- 5.5 Feedback
- 5.6 Clearly Marked Exits
- 5.7 Shortcuts
- 5.8 Good Error Messages
- 5.9 Prevent Errors
- 5.10 Help and Documentation (1/2)
- 5.10 Help and Documentation (2/2)
- 5.11 Heuristic Evaluation (1/2)
- 5.11 Heuristic Evaluation (2/2)
- Chapter 6. Usability Testing
- Chapter 7. Usability Assessment Methods beyond Testing
- Chapter 8. Interface Standards
- Chapter 9. International User Interfaces
- Chapter 10. Future Developments
- Appendix A: Exercises (1/3)
- Appendix A: Exercises (2/3)
- Appendix A: Exercises (3/3)
-
Appendix B: Bibliography
- B.l Conference Proceedings
- B.2 Journals
- B.3 Introductions and Textbooks
- B.4 Handbook
- B.5 Reprint Collections
- B.6 Important Monographs and Collections of Original Papers (1/2)
- B.6 Important Monographs and Collections of Original Papers (2/2)
- B.7 Guidelines
- B.8 Videotapes
- B.9 Other Bibliographies
- B.10 References (1/7)
- B.10 References (2/7)
- B.10 References (3/7)
- B.10 References (4/7)
- B.10 References (5/7)
- B.10 References (6/7)
- B.10 References (7/7)
- Author Index (1/2)
- Author Index (2/2)
- Subject Index (1/3)
- Subject Index (2/3)
- Subject Index (3/3)
Product information
- Title: Usability Engineering
- Author(s):
- Release date: November 1994
- Publisher(s): Morgan Kaufmann
- ISBN: 9780080520292
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