It is useful to analyze the design of complex objects that have parts involved in different movements and a lot of features that require tuning. Some objects that are used in financial applications can be the best for such discussions.
The movability of the screen objects can be used in programs from many different areas, but there is one general rule: the less the developer can predetermine the future needed view of an application, the bigger the advantages of a switch to a user-driven application. In the next chapter, I’ll illustrate this rule by moving ...