User-driven applications can be constructed only on the basis of total movability, so the previous chapters were mostly about the design of absolutely different movable objects. Step-by-step we moved from simple objects of the most often used shapes (rectangle, circle, polygon, ring, and so on) to complex objects and groups that can include any type of objects. I think that examples from the previous chapters demonstrated well enough how absolutely different objects can be turned into movable ones and how they can be used in applications of the new type. Nearly all of the previous ...
7. Examples
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