This chapter explains some variations on the containers you saw in the previous chapter that the STL provides. These define simpler interfaces to a sequence container that you use in particular circumstances. You’ll also be seeing more about how you can store pointers in a container. In this chapter you’ll learn:
- What a container adapter is.
- How you define a stack and when and how you use it.
- How you define and use a queue.
- How to create and use a priority queue and how it differs from a queue.
- What a heap is, how you create and use a heap, and how a heap relates to a priority queue.
- The benefits of storing pointers ...