Now that you have a basic understanding of the flow node editor, which we will also be using in this chapter so you get some practice, let’s switch gears from 2D compositing space to the 4D time dimension. We will take a look at the timeline editor in Fusion, as well as the closely related time rulerarea, which is located at the bottom of the Fusion user interface. We will cover all of the 4D aspects of Fusion in this chapter and then learn how to expand our control even further in the next chapter, which will cover drawing motion curves using the Fusion 8 spline editor. ...
© Wallace Jackson 2016
Wallace Jackson, VFX Fundamentals, 10.1007/978-1-4842-2131-0_9
9. VFX Pipeline Animation: Using the Timeline Editor
Wallace Jackson1
(1)Lompoc, California, USA
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