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Video Compression Handbook, Second Edition
book

Video Compression Handbook, Second Edition

by Andy Beach, Aaron Owen
July 2018
Beginner to intermediate
305 pages
7h 36m
English
Peachpit Press
Content preview from Video Compression Handbook, Second Edition

10Compression for Virtual Reality and 360 Video

Of all the video delivery methods we have discussed so far, this one is by far the most unique and emerging. There is a lot of buzz around virtual reality (VR) and 360 video, but what are they really? Most importantly, how do we adapt our existing workflows to support delivering content for them? What is AR? How does FOV play into it all? Let’s find out.

VR Concepts

To understand how we approach compression for VR and 360 video, let’s begin by discussing all the various forms of reality that have littered this space with acronyms.

What Is Virtual Reality?

The ultimate goal of virtual reality (VR) is immersion — the feeling you are in another place without being physically there. The video-gaming ...

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Publisher Resources

ISBN: 9780134846736