June 2006
Intermediate to advanced
1344 pages
42h 52m
English
At any time, a thread is said to be in one of several thread states that are illustrated in the UML state diagram of Fig. 15.1. This section discusses these states and the transitions between states. Two classes critical for multithreaded applications are Thread and Monitor, both of the System.Threading namespace. This section also discusses several methods of classes Thread and Monitor that cause state transitions. Several of the terms introduced here are discussed in detail in later sections.
A Thread object begins its life cycle in the Unstarted ...
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