Chapter 14. Commonly Used Interfaces and Patterns

The recipes in this chapter show you how to implement patterns you will use frequently during the development of Microsoft .NET Framework applications. Some of these patterns are formalized using interfaces defined in the .NET Framework class library. Others are less rigid but still require you to take specific approaches to their design and implementation of your types. The recipes in this chapter cover the following:

  • Creating serializable types that you can easily store to disk, sending across the network, or passing by value across application domain boundaries (recipe 14-1)

  • Providing a mechanism that creates accurate and complete copies (clones) of objects (recipe 14-2)

  • Implementing types that ...

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