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Interfaces

In object-oriented programming (OOP), interfaces are a fundamental concept that allows you to define a contract or a set of method signatures that classes must implement. An interface serves as a blueprint for implementing classes, ensuring that specific methods are available in those classes. Interfaces enable polymorphism and provide a way to achieve abstraction and separation of concerns in OOP.

In this chapter, we’re going to cover the following main topics:

  • Interfaces
  • Developing interfaces
  • Standard interfaces

Interfaces

The interface contract has been a tremendous tool for team programming and software extensibility. The interface contract specifies the method name, number of parameters, and data type of the parameters. ...

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